Volume CHR Vol.107

Published: May 18, 2026

Research Article

The Creation and Dissemination Dilemmas and Breakthrough Paths of Campus Vlogs by Ordinary College Students under Algorithmic Logic

Research Article

The Correlation Between Visual Complexity, Information Presentation and Game User Experience

Research Article

The Effects of Working Memory Capacity on the Use of Formulaic Language in L2 Speech Production

Research Article

Visualization as Dialogic Medium: Generative AI, Positional Repositioning, and the Apparatus of Architectural Representation

Research Article

A Critical Analysis of the Agent Invisibility in Sino-U.S. News Discourses

Research Article

Hybridizing the West: The Active Reconfiguration of Western Imagery in Japanese Video Games

Research Article

Chinese Digital Cultural Products Exports to the Foreign Market in the Digital Era

Research Article

From Categorical Imperative to Algorithms — A Dialogue Between Kantian Ethics and Artificial Intelligence Ethics

Research Article

The Aetiology of Oppositional Defiant Disorder: The Gene and Environment Interaction

Research Article

Reconstruction of Traditional Chinese Medicine Discourse in Cross-Cultural Translation: A Case Study of English Translation of Cultural Loaded-Terms in Jushuo Xinglin: Microfilm of TCM History

Research Article

National Narrative and Everyday Politics: A Brief Discussion on the Construction of National Image in Korean Film and Television Culture

Research Article

Devotion Through Polyphony: Liturgical Music and Lay Participation in the Lutheran Reformation

Research Article

Comparing Preverbal gei (给) and bei (被) in Mandarin Transitive Patient-Subject Constructions

Research Article

A Study on Designers' Intention to Use Generative AI for Human-Machine Collaborative Design — Based on the Integrated Model of TAM and TTF

Research Article

Aesthetic Comparison Between Baudelaire's Correspondence Theory and Qu Yuan's Bi and Xing

Research Article

A MR-Based Multiplayer Narrative Game for Enhancing the Interaction and Immersion of Museum Exhibition

Research Article

Design of Hide-and-Seek Game for ADHD Children Based on AR Technology

Research Article

Emerging Retail Formats Centred on Extended Reality and Gamification: A Literature Review and Case Studies on Changes in Consumer Behaviour

Research Article

Human-Machine Trust in "Cyber Guides": A User Study of Large Language Model-Based Intelligent Guides in the West Lake Museum Context

Research Article

From Challengers to Contributors: A Peircean Semiotic Model of Chinese Sports Stars' Evolving Media Image in German Media

Research Article

Research and Analysis of Key Interaction Design Features of Virtual Space Co-Presence Based on XR Collaboration and Social VR Projects in Recent Five Years

Research Article

Semiotic Misinterpretation and Public Sentiment Backlash: A Case Study of the 2026 CCTV Spring Festival Gala Copyright Statement

Research Article

Motivations and Mechanisms of Government-Led Digital Platforms in China: A Case Study of Staggered Peak Travel in Wenzhou

Research Article

Threat vs. Pragmatism: A Comparative Study of Media Framing of China's Artificial Intelligence in The New York Times and Asahi Shimbun

Research Article

From Tradition to Integration: Dilemmas and Breakthroughs of Teaching Quality of Broadcasting and Hosting Major in Guizhou Universities—A Qualitative Study Based on the ADDIE Model

Research Article

A Review of Studies on Perfectionism and Foreign Language Anxiety among EFL Learners

Research Article

Design of "Virtual Fusion"Cooking Experience Based on XR: Transplantation and Reconstruction of Game Mechanism in Real Skill Training

Research Article

Narrative Stratification and Translevel Conflict in the Film Interstellar

Research Article

A Comparative Study on Audience Trust in AI-Generated News: A Survey of University Students in China and Japan

Research Article

Active or Passive? — On the "Initiative" of Three Types of Modernists in Shu-mei Shih's "Semi-colonial" Context

Research Article

The Narrative of Suffering and the Expression of Humanity in Chronicle of a Blood Merchant